NewZealandSites.com

 

 

Overall Zerg Unit Stats

E indicates Explosive Attack (50% damage to Small Units 75% damage to Medium Units, full damage to Large Units).
C indicates Concussive/Plasma damage Attack (50% damage to Medium Units 25% dam to Large Units).
S indicates Splash damage, which affects all units in the blast area.

 

Cool is the time between the ending of the attack and the beginning of another                      Attack Mod is the Damage modifier for each level of upgrade.
Gnd is Ground attack for units with split Air/Ground Weapon Systems
Air is Air attack for units with split Air/Ground Weapon Systems
Upg is a stat change after getting an upgrade


B = Biological
D = Unit can Detect cloaked/burrowed units
SA = Unit has one or more Special Abilities (is a spell-caster)
T = Transport
W = Worker

 

Those dam Zerg Clan


Unit


Size


Supply Cost


Mineral Cost


Gas Cost


Armor


HP


Ground
Attack


Air
Attack


Cool


Range


Attack Mod


Sight


Notes


Build
Time

Back To Main

Broodling

S

0

0

0

0

30

4

0

15

1

1

5

B

0

Defiler

M

2

50

150

1

80

0

0

 

0

0

10

B,SA

50

Individual Zerg unit stats

Drone

S

1

50

0

0

40

5

0

22

1

0

7

B,W

20

Zerg Teck Tree

Egg

L

0

0

0

10

200

0

0

 

0

0

4

 

0

Zerg

Buildings

 

Guardian

L

2

150

200

2

150

20

0

30

8

2

11

B

40

Zerg

Strategy’s

Hydralisk

M

1

75

25

0

80

10e

10e

15

4/5 upg.

1

6

B

28

Damage Types

Infested Terran

S

1

100

50

0

60

500es

0

 

1

0

5

B

40

Mail To Me

Larva

S

0

0

0

10

25

0

0

 

0

0

4

 

0

Links

Mutalisk

S

2

100

100

0

120

9

9

30

3

1

7

B

40

 

Overlord

L

0

100

0

0

200

0

0

 

0

0

9/11 upg.

D,B,T

40

 

Queen

M

2

100

100

0

120

0

0

 

0

0

10

B,SA

50

 

Scourge

S

0.5

12

38

0

25

0

110

 

1

0

5

B

30

 

Spore Colony

L

0

175

0

0

400

0

15

15

7

0

10

D

20

 

Sunken Colony

L

0

175

0

2

300

40e

0

32

7

0

10

 

20

 

Ultralisk

L

4

200

200

1/3 upg.

400

20

0

15

1

3

7

B

60

 

Zergling

S

0.5

25

0

0

35

5

0

8/6 upg.

1

1

5

B

28

 

Devourer

L

2

250

150

2

250

0

25e

100

6

2

10

B

40

 

Lurker

M

2

200

200

1

125

20s

0

37

6

2

8

B

40

Towers such as the Spore Colony have a detection range of 7. Mobile detectors such as the Overlord have a detection range of 11. This is independent of sight range.